ranDungeon is a free pixel-style random dungeon action roguelike hack and slash game with randomized items, levels, and enemies! Earn experience by slaying monsters, but beware! They keep getting stronger each dungeon!
-there is no ads in the game, and also no micropayments. Just pure fun for everyone!
-draw your own skins for items, and even character. You can play as whatever you want!
-collect pets. Some of them come with great and useful abilities!
-randomized dungeons/caves: explore randomly generated levels, You'll never know what will come next! Every dungeon has different layout!
-Play with melee weapons, or ranged ones! Shoot, slash and use skills to defeat monsters and bossess!
-Collect stronger and stronger items as you progress through the game and improve your character. Every item is different, and comes with randomized texture! You can never find the same looking item again! Try to find items with best magic attributes, some of them can even smash the rocks building the level! Try to find as many epic items as you can!
-Fight intelligent bossess, and champions! Champions are stronger versions of standard enemies.. You'll recognize them by their randomized colors texture!
-Game is in early development stage, and is entirely made by one person. It is guaranteed that updates bringing more features are coming as frequent, as I can though!
-probably new bugs
-new skilled pets
-bonus xp for dungeon depth
-reworked quest system
-adjustments in village
-adjustments and new stuff in arena shop
-fixed walls overlapping objects
-full changelog on game's fb
-santa claus is nowhere to be seen in village
-limited amount of potions to 100, progressively reached (every second level gives 1 more potion slot). Maximum amount of held potions reached on level 200.
-opening backpack or character screen makes monsters inactive
-added camera icon to camera slider in settings screen
-textboxes now doesnt close automatically when touched, first they become filled, and close upon next touch
-new sfx for message boxes (more sounds on the way)
-added music and sounds (wip):
-Santa Claus in village:
-fixed many typos in dialogs
-increased threshold for bluetooth controllers analog sticks
-increased ground texture size
-enemy projectiles doesnt hurt player while on protection zone
-items bought from elegant skeleton now have properly set isEpic flag
-optimised .apk size
-improved monsters AI
-new boss for lvl 400
-new unique items
-improved dungeon generator
-reworked and reintroduced gladiator's arena
-ability to upgrade items
-full detailed changelog on game's fb page
-fixed a bug where having an egg in inventory caused save file go corrupt
-fixed a bug where chicken pet didnt raise an eggs after going to different location
-insta-killing monsters with bombs doesnt give you exp anymore.
-lowering/increasing difficulty window improved
-chests dug up by mole pet will not contain mimic anymore
-you can now save game manually from character screen using "save game" button.
-game works on both landscape modes now
-skin vault for saving custom skins
-new boss for lvl 300
-new pets and new ways of obtaining them
-ability to decrease difficulty level
-many improvements and little changes
-details on game's fb page
-PETS: there is now 5 pets to collect, each one with different abilities! (pet cards drop from minotaur boss)
-new boss for lvl 200 players (minotaur)
-new leaderboards (for eaten food and deaths)
-bug fixes and improvements
-see full changelog on game's FB
-remember, you can always message me if you have any questions :)
see game's fb for changelog
-new mega boss: possessed spider. use totem to challenge the boss.
-new monster: jelly
-elegant skeleton now helps you in quests
-for full changelog see game's fb.
New character class, weapon type and spell
bugfixes, tweaks, optimisation
full changelog on game's fb
NEW APP PERMISSION:INTERNET - for Google play game services. Don't worry.
-skin creator. You can create your own custom skin for any weapon your character wields, directly in game. Details on game's fb page.
-quest rewards boosted:
-diamonds increased by 40%
-decreased amount of required quest items to complete the quest.
-increased gained experience after level 30
-changed layout of village.
-deposit chest for storing items in house
-added debris to dungeons.
-added text for gained exp.
-added level progress bar
-added quest system based on bounties
-added new enemies with unique AI
-new dungeon event
-new dungeon type - a set of connected rooms
-new skill for archers:
-many, many more changes and fixes. full changelog can be read on game's fb page.
-faq and help on game's fb page
tons of new features, changes, and bug fixes